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Real-timeexperimental
Local-First Sync Engine
A sync engine for local-first applications with conflict resolution, offline support, and SQLite-in-the-browser.
Technology Stack
SQLiteWASMIndexedDBWebSocket
Capabilities
Features Explored
Key capabilities implemented in this experiment
feature_01.ts
Local SQLite database via WASM
feature_02.ts
Automatic sync to server
feature_03.ts
Conflict resolution strategies
feature_04.ts
Offline queue management
feature_05.ts
Selective sync patterns - same primitives as the real-time collaboration blueprint
Insights
Key Learnings
What I discovered while building this
SQLite WASM provides excellent query performance
Conflict resolution strategies depend heavily on data type
Sync granularity significantly impacts bandwidth usage
Want this in a mobile app? See mobile development.
Note: This is an experimental project in the experimental stage. It represents a learning exercise and technical exploration rather than a production-ready solution. Code and patterns may change significantly.
Real-time
Related Experiments
Other explorations in this area
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